Jukebox

Original Title:Jukebox

Languages:

  • Chinese: 唱片机
  • English: Jukebox
In Minecraft, a jukebox is a block used to play music discs. It can be broken with any tool, but an axe is the fastest. Jukeboxes drop all of their contents when broken. When a music disc is used on a jukebox, the disc is inserted and music corresponding to the disc type is played. Using the jukebox again ejects the disc and stops the music. Music discs only play once; they must be ejected and reinserted to play again. Note particles emit from the top when sound is playing. The sound from the jukebox travels roughly 65 blocks in all directions. It supports all available music discs in the game. Hoppers and droppers can be used to insert a disc into a jukebox. Tamed parrots and allays dance when within a 3-block radius of a playing jukebox. If an amethyst shard is used on an allay dancing next to a playing jukebox, the allay consumes the shard, emits heart particles, and duplicates into two allays. Both allays have a 5-minute cooldown before they can be duplicated again. Active jukeboxes emit a redstone signal when a redstone comparator is placed directly behind it or through an adjoining block; its strength depends on the ID of the inserted disc. They also emit a redstone signal when any music disc is played inside. Jukeboxes disable adjacent hoppers when a music disc is playing inside them, due to emitting a redstone signal even without using a comparator. When the song ends, the hopper below the jukebox is re-enabled, so the disc is automatically ejected and stored. A hopper and dropper system can loop the disc automatically. A powered hopper will not eject a disc, breaking the loop. Jukeboxes can be used as fuel in furnaces, smelting 1.5 items per block. Jukeboxes placed under note blocks produce 'bass' sounds. Jukeboxes cannot be pushed by pistons, nor pulled by sticky pistons.