Instant Damage

Original TitleInstant Damage

Languages:

  • Chinese: 瞬间伤害
  • English: Instant Damage
Instant Damage is a status effect in Minecraft that immediately reduces the health of players and living mobs. For undead mobs, Instant Damage has a healing effect. The amount of instant damage is determined by the level of the potion or arrow, with the formula being 3 × 2^level. When applied using a lingering potion, it inflicts damage every second. This damage is considered magic damage and can only be reduced through resistance and protection effects. Players can remove this status effect by drinking milk. The Instant Damage effect can be obtained from potions and arrows, and it is the opposite of the Instant Health effect, which immediately restores a player's health. In Minecraft, damage calculation and mechanics are quite complex. Besides Instant Damage, there are various other types of damage, such as physical damage, natural damage, and fall damage. Each type of damage has different calculation methods and reduction mechanisms. For example, armor can absorb some damage, but the armor itself will suffer durability loss. Attack cooldown limits the player's attack speed to prevent rapid combos. Critical hits deal extra damage, and certain status effects can affect both damage output and received. Understanding these damage mechanics is crucial for players' survival and combat in the game.